ARCADIA - Celebration of Independent Games

A one-day, grassroots conference exploring independent, alternative, and experimental play, with talks and workshops from leading local and international creators.

 

Arcadia Day - Conference - diverse talks; friendly, accessible workshops; international and local speakers

 

Arcadia Night - Warehouse party - live DJs; drinks; incredible games;  people

CONTACT

hello@arcadiadundee.com 

 

Location

West Ward Works, Dundee

 

Hours

Conference 9:30–17:30
Party 19:30–Midnight


Guest speaker announcement


Brie Code Brie Code is a speaker, writer, AI programmer, and the CEO and creative director of Tru Luv Media, a video game studio making games with people who don't like games. Previously she was a lead programmer at Ubisoft Montreal on the soft, ethereal game Child of Light and three Assassin's Creed games. Her favourite games are This War of Mine, Skyrim, and The Colonel's Bequest. Brie loves video games but her friends find video games boring, and Brie wants to fix that.

Brie Code

Brie Code is a speaker, writer, AI programmer, and the CEO and creative director of Tru Luv Media, a video game studio making games with people who don't like games. Previously she was a lead programmer at Ubisoft Montreal on the soft, ethereal game Child of Light and three Assassin's Creed games. Her favourite games are This War of Mine, Skyrim, and The Colonel's Bequest. Brie loves video games but her friends find video games boring, and Brie wants to fix that.

George Buckenham George Buckenham works at Sensible Object, building Beasts of Balance, a digital physical game about stacking animals in a big pile until they fall over. They were previously technical lead on Mutazione, a gorgeous narrative-led game with Die Gute Fabrik. They have released games independently and in collaboration with people like Keita Takahashi, Martin Hollis, Ricky Haggett and Doug Wilson. They also run Cheap Bots, Done Quick!, a radically accessible Twitterbot platform, and work as a curator with Wild Rumpus and Now Play This.

George Buckenham

George Buckenham works at Sensible Object, building Beasts of Balance, a digital physical game about stacking animals in a big pile until they fall over. They were previously technical lead on Mutazione, a gorgeous narrative-led game with Die Gute Fabrik. They have released games independently and in collaboration with people like Keita Takahashi, Martin Hollis, Ricky Haggett and Doug Wilson. They also run Cheap Bots, Done Quick!, a radically accessible Twitterbot platform, and work as a curator with Wild Rumpus and Now Play This.

Albert Elwin Albert Elwin is a 25 year old Graphics/Engine Programmer based in Scotland. With over 5 years of professional experience Albert has worked on a wide variety of projects, including the critically-acclaimed titles Killbox and Glitchspace. Albert loves working with people; from the small team at Biome Collective, to young people from local schools and community groups. Outside of work Albert dedicates his time to the study and practice of computer graphics.

Albert Elwin

Albert Elwin is a 25 year old Graphics/Engine Programmer based in Scotland. With over 5 years of professional experience Albert has worked on a wide variety of projects, including the critically-acclaimed titles Killbox and Glitchspace. Albert loves working with people; from the small team at Biome Collective, to young people from local schools and community groups. Outside of work Albert dedicates his time to the study and practice of computer graphics.


More coming soon